Senin, 07 Juni 2010

Ebook Download Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman

Ebook Download Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman

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Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman

Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman


Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman


Ebook Download Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman

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Dungeons and Dragons Art and Arcana: A Visual History, by Michael Witwer Kyle Newman

Review

“This tome invites the reader through every stage of the evolution of this wonderful game, engaging with incredible art, enlightening photos, and insightful anecdotes that both inform and inspire. Whether you got to experience the birth of DUNGEONS & DRAGONS and want to relive that origin spark, or are new to the community and would love to adventure through the visual chronicle of its past, present, and future... I cannot recommend this book enough.” —Matthew Mercer, Dungeon Master of Critical Role “This is the most comprehensive, mind-blowing visual history ever created about DUNGEONS & DRAGONS. Beyond the iconic artwork featured on nearly every page, the book actually serves as a complete history of the entire D&D universe. Both fans of the game and newcomers will be completely blown away by the countless hours of research and passion put into this book. There’s truly nothing else out there like it.” —Adam F. Goldberg, creator of The Goldbergs “This is the definitive collection of DUNGEONS & DRAGONS artwork we’ve been waiting for all of our lives! The images contained in this book will instantly transport you back to your childhood, and conjure up memories of long forgotten adventures shared with old friends around the gaming table. This tome is an essential addition to every lifelong D&D fan's home library. Buy a copy right now—or make me a saving throw versus Death Magic!” —Ernie Cline, author of Ready Player One “DUNGEONS & DRAGONS has shaped the imaginations of millions around the world since its conception. This visual exploration delving into where it all began is a must-read for both dedicated veterans and new enthusiasts alike. A passionate homage from the biggest fans in the industry!” —Maude Garrett, TV, radio, and online host and founder of Geek Bomb“I grew up during the early days of DUNGEONS & DRAGONS, and it’s been decades since I’ve seen the wonders that enthralled me during that magical time. At last, familiar treasures from the depths of the vault are here. They can make you cry depending on how deep you went. This is an incredible tome of power." —John Romero, co-creator of DOOM “This is a time machine. Poring over these images forty years after I first held the Basic Set in my hands, I’m overwhelmed by the same ineffable feelings I had back in 1977.  DUNGEONS & DRAGONS unlocked something in my twelve year old brain—an exhilarating sense of possibility—that set my future course as a game designer and writer. This book inspires me all over again" —Amy Hennig, creator of the Uncharted series“This fascinating deep dive into the world of DUNGEONS & DRAGONS will thrill both the connoisseur of role-playing games, as well as anyone interested in visual histories. I found so much information to inspire daydreams for months. I can’t wait to add this to my library of all things geeky.” —Deborah Ann Woll, actor and D&D enthusiast"This tome of awesomeness [...] You can only begin to imagine the amounts of hours that this team of top notch authors poured into this. They gained unparalleled access to the archives of Wizards of the Coast and the personal collection of some of the top collectors. Needless to say this book will detail and illustrate the long and wonderful journey of Dungeons and Dragons from its humble beginnings to the cult status it obtained to this day. This has never been achieved in a book before making it the must-have D&D collectible." —Fabienne Payet, Outright Geekery“In the early 1980s, I spent lots of time working and gaming with D&D co-creator Gary Gygax during his ‘lost Los Angeles period;’ I went on to work closely with TSR until its end. For me, this is more than a book.  It’s a time machine back to a fantastic, fabulous time when anything was possible. For anyone who wants to understand the pure magic of D&D and where it came from, get this book at all costs.” —Flint Dille, Screenwriter/Game Designer "Can’t give a higher recommendation than the highest for this amazing book! I’ve seen the preview and I was blown away page after Page! GET THIS BOOK!"    —Stefan Pokorny, Founder and CEO of Dwarven Forge“This book is an exotic, magical, and fun trip into the world of DUNGEONS & DRAGONS whether you’ve ever held a twelve-sided die or not.” —James Gunn, writer-director of the Guardians of the Galaxy movie series“This is no simple art book. Authors Michael Witwer, Kyle Newman, Jon Petersen, and Sam Witwer have combined their lifetimes of love and experience with DUNGEONS & DRAGONS to create a comprehensive history of both the role-playing game and its legendary creators… The visual history does, of course, include all artwork you’ve dreamed of.”—Kelly Knox, Nerdist “With over 400 pages, Art and Arcana is the most comprehensive D&D history you will find anywhere. Like a treasure-filled cavern, it's packed (and we mean PACKED) with enough facts, quotes, images, and behind-the-scenes anecdotes to choke a fully grown Demogorgon.”—Josh Weiss, SyFy.com"It's incredible . . . this thing is a gateway into another dimension.” —Boing Boing

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About the Author

MICHAEL WITWER is the author of the critically acclaimed Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons, a GeekDad Best Book of 2015. Michael is widely considered an expert on D&D history and has spoken on the topic at Google as part of its Google Talks series, on NPR's All Things Considered, as well as at major book and gaming conventions such as the Boston Book Festival, Gen Con, and Origins.KYLE NEWMAN is a writer/director whose directorial work includes Fanboys written by Ernie Cline, starring Kristen Bell and Seth Rogen; Barely Lethal, starring Samuel L. Jackson, Hailee Steinfeld, and Jessica Alba; and music videos for artists including Lana Del Rey and Taylor Swift. Newman also produced the critically acclaimed documentary Raiders: The Story of the Greatest Fan Film Ever Made. His clients include Microsoft, Interscope Records, Starz, Coca Cola, Entertainment Weekly, and Lucasfilm.JON PETERSON is a widely recognized authority on the history of games. His book Playing at the World was called "the first serious history of the development of Dungeons & Dragons" by The Village Voice. He has contributed to academic anthologies on games including Zones of Control and the forthcoming Role-playing Game Studies: Transmedia Foundations. Jon also writes for gaming and geek culture websites including BoingBoing, the Escapist, and GamaSutra, as well as his popular RPG history blog, playingattheworld.blogspot.com.SAM WITWER is an actor whose work includes leading roles in the SyFy series Being Human, for which he was nominated for a Gemini Award, and the Star Wars Saga, where he brings various characters to life in video games, film, and television—including an Emmy-nominated performance as the voice of Darth Maul. He has also been featured on Once Upon a Time, Smallville, Battlestar Galactica, Stephen King’s The Mist, and Dexter. He has been an avid Dungeons & Dragons player since age 11.

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Product details

Hardcover: 448 pages

Publisher: Ten Speed Press; 1st Edition edition (October 23, 2018)

Language: English

ISBN-10: 9780399580949

ISBN-13: 978-0399580949

ASIN: 0399580948

Product Dimensions:

9.2 x 1.4 x 12.2 inches

Shipping Weight: 5 pounds (View shipping rates and policies)

Average Customer Review:

4.7 out of 5 stars

138 customer reviews

Amazon Best Sellers Rank:

#1,709 in Books (See Top 100 in Books)

Lets try this again, apparently my first attempt, although 100% clean was not acceptable, so I'll revise a bit....I'm giving this 5 stars because the book is absolutely worth it and poor shipping (see below) should not effect the review of the actual book. Flipping through the books pages brings back so many memories and it was really nice seeing clean images of classic art. I've mostly only skimmed though cover to cover focusing on the art, but I definitely did stop to read some of the entries as well. Next I'll go through reading everything... except maybe the 4e abomination section lol.Bottom line, if you are a long time player or even a short timer who likes current and prior edition art, along with some info about it, then this is a book for you!Now about the issues... I just received my second book. First one arrive two days ago and I was excited to look it over that evening. That is until I opened the shipping box and found it sitting face down on the bare cardboard with 4 bubble packs, two of which were completely flat, protecting it. The book, assuming that it was like new when packaged was allowed to slide around inside the box. As a result both covers were scratched up and all the corners were smashed in. To be honest, it looked more like someone kicked it around on the floor before chucking it into the box.I called Amazon the next morning and the seemingly annoyed service rep (passing judgement on the product line perhaps?) excepted my return request and issued a replacement shipped next day. Big plus, and I was once again excited to get a great new book full of D&D art!The replacement arrived today, and upon opening I found that it was packaged the same way, except this time all four bubble packs had air in them. But since it was still shipped in a (slightly) oversized box without proper padding taking up the space, it was allowed to slide around on the cardboard. I have bought books elsewhere and the packaging far better than this.Over all the second one is in better shape but the face of the cover is scratched up more than should reasonably be expectable for a new book. There is also a crease across the entire binding passing through the U and N and a gouge on the front cover below "Newman."Simply placing the book in a plastic bag or wrapping it in a soft foam will prevent the scratching. Not to mentioned that this is a very heavy book, 4 little plastic air bubbles do not take up the dead space in the box, nor are they sufficient to make it through shipping companies with something this heavy constantly pounding against them. I've always had great experiences with Amazon so I wrote the first one off as a fluke, but twice, in a row, on the same product??Lessons learned I guess, this book is worth the asking price IMO, next time I decide to buy a book full of pretty pictures, that also has a really nice cover, I'll do so in a walk in, where I can physically see it before handing over my money.

This is a massive book with lots of art. But it is not the D and D art book i was hoping for. None of my favourite pieces from 1st edition are in here. That's because it is a history of the TSR company and specifically the D and D franchise and not a book dedicated solely to art.As a history of the company it's pretty good. Especially the first chapter which details the origins of TSR and is a detailed account. From there the details become a bit more sparse, mostly involving product releases, how well they sold, staff changes and the companies financial highs and woes.The history book covers not only the rulebooks but also highlights some of the notable video games released, merchandise, film and television endeavors accompanied with art and photographs of some of these..As far as the art goes, there is a lot of it. ALL the cover art is here. And a few novel covers, promotional pieces, calender art and a smattering of art from inside the books as well. Every edition is covered.But if you're looking for a book with loads of illustrations from inside the books you will be disappointed. No Lord Soth, no drow from fiend folio, none of the great black and white illustrations from either survival guides, etc. etc. That being said, i did enjoy reading it, and there is a ton of art here. I just would have preferred no words and all art.If you're looking for a fairly comprehensive history of the franchise and TSR with a boatload of colour art to go along with it, i'd say this book is for you. If you are looking for a book solely dedicated to art and are looking for specific pieces that are inside the many books, i'd say skip it.

Loved this book until I went to go wrap it as a gift and I noticed all of the damage on the back, really disappointed.

I recently purchased the "Dungeons & Dragons Art and Arcana A Visual History" and am completely in awe of the breadth and scope of this tome. Quite easily the definitive text on the topic, this novel has painstakingly paid attention to every detail mapping the course of the D&D comet through its forty-plus years in existence. As a forty-something who grew up with and around D&D, I found this book was wonderful in identifying the arc of D&D from inception, acclaim, controversy, criticism, and focus towards the future. Ever wonder at how many versions of D&D exist and what each version attempted to address? Did you know Pathfinder was a Paizo creation which capitalized on the Open Gaming License agreement and wasn't a part of the TSR/Wizards of the Coast family? Curious how D&D survived (and succeeded) when table-top games were challenged by the digital age? Interested in the evolution through artwork of some iconic monsters such as the Beholder, Orc, Roper, or dragons? Wonder how D&D was changed or forced to evolve when misguided groups in the 80's fell upon the idea that D&D was a "gateway to Satan" or drugs? All of these and so many more topics were researched by the authors and provided in an informative and visual format which will allow me to more than hold my own in conversations about the game or counter mis-remembered comments by critics who begin their conversation with "well, back in the day..." Thanks to the authors Michael Wittwer, Kyle Newman, Jon Peterson, and Sam Witwer for the countless hours spent researching the material which comprises this book. Thanks for touching that dormant spark of "Geekiness" which I needed rekindled. In short--thanks for the re-remembered memories.

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